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Final fantasy 13-2 walkthrough pdf download

Final fantasy 13-2 walkthrough pdf download

Final Fantasy XIII Guide Scan,Final Fantasy XIII-2 Wiki Guide

Piggyback Strategy Guide of Final Fantasy XIII-2 for the Xbox and PS3. Scan originally done by Pezbear and edited by ZG PDF download. download 1 file. SINGLE PAGE PROCESSED JP2 ZIP download. download 1 file. TORRENT download. download 11 Files download 7 Original. SHOW ALL. IN COLLECTIONS. Folkscanomy: Games. Folkscanomy: A 03/04/ · You will need to download the file and use Adobe Reader to open it. Preview: In This Article Final Fantasy XIII-2 Edit Status Wishlist A few years after the events of the 14/02/ · Prologue. Episode 1: A World Without Cocoon. Episode 2: Unseen Intruder. Episode 3: Part 1 - Prophecy of Hope. Episode 3: Part 2 - Oathbrand. Episode 4: Skyborne Paradise. 19/02/ · In Final Fantasy XIII, most of mankind lives on Cocoon under the protection of the fal'Cie. The land below over which Cocoon floats, Gran Pulse, is said to be hostile, dangerous Final Fantasy XIII-2 Walkthrough Please note that the details below reflect the time and playthroughs required to get all the Achievements in this walkthrough. Walkthrough ... read more




This time around, you get a Silver Gear, an adornment for the monsters in your party more about that shortly. Even though you've taken down the threat to the ruins, the army decides to arrest you anyway. Apparently, your mysterious appearance has raised a few eyebrows. Once in custody, your presented with a Live Trigger. Live Trigger "There's something about this world that's different from mine. Let's see what Noel thinks. Live Trigger "We've been taken prisoner by a group known as the Academy. Let's see what we can find out from the guard. Live Trigger "The elevator wasn't anywhere near completion, but he says it's been operational since last year. How is that possible? At this point, a girl runs into the scene and knocks into the guard.


She convinces the guard that you are VIPs, and therefore should be released immediately. Talk to the guard one more time and he will release you after apologizing. Live Trigger "A girl named Alyssa lied to a soldier to set us free. We need some answers. You should have enough CP at this point to boost your roles a bit more. Again, I focused solely on each character's primary roles. Both Serah and Noel were able to reach level At 19, they were granted a bonus for expanding the crystarium. You have a choice between boosting role bonuses, unlocking roles, increasing the ATB gauge, and increasing your accessory capacity. Considering the importance of chaining multiple attacks together, I opted to increase each character's ATB gauge. Now, follow Alyssa. Talk to her and she'll give you an Academy Communicator, and a Map of the Bresha Ruins.


In order to take out Atlas, head for the orange exclamation point in the north end of your map. On your way, you'll get into a battle with two enemies: a Cait Sith and a Zwerg Scandroid. This is an easy fight, but it serves as your introduction to the monster-catching feature of this game. Monster Catching Aside from a guest character, monsters will act as your third party member throughout the entirety of the game. Nearly every non-boss in the game can be caught and raised with a crystarium of their own. Unlike Noel and Serah, each monster has a predefined role and must be leveled up using items, not CP. Each monster also has its own Feral Link ability. Similar to the limit breaks in Final Fantasy VII, a gauge will fill up during the course of a battle it will also carry its charge between battles.


When it's full, you can unleash the ability at any time by pressing X or SQUARE. Also, executing a Feral Link as a final blow can increase your chances of catching the enemy in question. It is not a guarantee, however. There are also rarer varieties of common enemies that can be caught, but they usually pose a significant challenge, so just encountering them is half the battle. Side Quest: Unio Mystica Fragment When roaming the ruins, you'll come across a PSI-COM soldier in red gear. Talk to him to pick up a side quest. He's looking for two capsules containing an experimental drug. Capsule 1: Located in a hidden treasure sphere in the middle of the Bresha Ruins Map. Check the path heading west from the gate near the pillars where you first see Chocolina.


Capsule 2: You can find the second capsule in the underground section of the ruins. The treasure sphere lies in the western tunnels connecting the middle and upper sections of the map. Side Quest: Ghast Fragment Keep an eye out for a yellow PSI-COM soldier Chester with a chat bubble over his head. There are a few, no doubt, but eventually, one of them along the way will mention the Cie'th and offer you a side quest. You must locate the Cie'th and defeat it to earn the Ghast Fragment. Cie'th Location: Far northwest corner of the map. You'll see a gate on your way to the next goal on the map.


Examine it and an LT event will pop up. Live Trigger "We need a key to open the gate. What's something that doesn't belong in this time…? Near the gate, Mog will indicate something of importance near a PSI-COM footman. Talk to the soldier and he'll recall some equipment that seems to have disappeared. If you notice, there is a semitransparent object nearby. Mog steps in to reveal the hidden item. The Moogle Hunt Whenever you encounter these mysterious see-through objects paradoxes, essentially , you can use mog to dispel the paradox and reveal the tangible object. To do so, press RB or R1, and Mog will undo paradoxes within a certain proximity. Use Mog to uncover the nearby object. You've just obtained your first wild artefact! Wild Artefacts Wild artefacts can be used to open crystal gates only. There are 10 in the world, and an equal number of wild artefacts. Crystal gates appear blue, while standard gates are white.


Wild artefacts can be used universally, while normal gates require a specific artefact for activation. Onward toward the goal. Before you get there, you'll see a cutscene regarding a mysterious energy surge in the ruins. It is somehow connected to Atlas, and at the moment, it's your only hope for defeating the humongous foe. Live Trigger "We either fight Atlas head-on, or take our chances with the device. Before I decide, how do I reply? Head up the stairs and charge ahead until you reach a fork; a trail to your left and Atlas on the right. As you've probably guessed from the previous cutscene, you should head to the other underground section in the northwest to reach the device prior to fighting Atlas. While you can only progress in the game by following the latter path for now, later on you can reverse time for each stop along the Historia Crux.


Doing so, and defeating Atlas without use of the machine, will change the outcome of the battle. For more information, check out the Paradox Endings section of this guide. Grab the treasure sphere nearby for a free Phoenix Down. Head underground. Your goal is marked on your map, in the eastern section of the ruins in the north. On your way there, keep an eye out for the treasure sphere floating on the docks. Grab it to claim an Orange Newsboy Cap adornment. Also, you can head to the northwest room to find the C'ieth needed to complete the Ghast Fragment side quest. There is also a treasure sphere containing a Star Pendant. Make your way to the room in the east and examin the device. Before you can turn it off, you have to solve a few puzzles.


Temporal Rift Puzzle: Tile Trials You've been sucked into the Void Beyond. In order to escape, you must solve the "tile trial" puzzles. In this set, you must proceed to collect crystals and make it to the exit gate. The trick is that each tile you step on will disappear. Stage 1 Up x 4, Left, Up, Right x2, Up, Left, Up x 4 Stage 2 Up x4, Right, Up x 2, Left, Down, Left, Up x3, Right, Up x4 Stage 3 Up x 4, Left x2, Up, Right x2, Up, Right, Up, Left x 2, Up x4. Once it's complete, head back to the weakened Atlas. To prepare for battle, check your paradigms. Here are a few suggestions:. Paradigm Noel Serah Monster Tri-Disaster Ravager Ravager Ravager Relentless Assault Commando Ravager Ravager Diversity Commando Ravager Medic Mystic Tower Sentinel Ravager Ravager Tortoise Sentinel Sentinel Sentinel Consolidation Sentinel Sentinel Medic.


When he inflicts status effects on your party, switch to 3 or 6 depending on your HP at the time so Cait Sith can cure your party with Esuna. When he's staggered, switch to relentless assault 2 and let loose. Live Trigger "The paradox may have been caused by someone meddling in history. Let's think about that. Check out the area that was previously inaccessible due to Atlas. Examine the monument along the south wall. After the cutscene, you'll find an artefact in the northeast corner. Use Mog to reveal the hidden object. There will potentially be a live trigger reward cube as well. For choosing "Who would do something like that? Head back to the gate in the middle of the map. Along the way, examine the goal maked on your map. Behind the bars is the Reunion Artefact. Use Mog to reveal the hidden artefact and claim it for yourself.


If you feel like spending a little more time in the Ruins, there are a plethora of treasures to recover. Head back towards the starting area, with the giant hand in the circular pit. along the way, use a chocobo to jump off the ramp and into the grassy area near the stairs. There is a treasure sphere containing eight Power Droplets. There's also a hidden Fragment, Graviton Core Beta. Use Mog to find it now, because you'll need it to progress through the story before you know it. Now, continue to the large hand back at the starting area. You'll notice a treasure sphere floating on one of the finger tips. You won't be able to get it yet, but make a mental note of it. From there, head east towards Chocolina. South of her are two treasure spheres, one with a Black Belt accessory, and another with Gil.


Next, return to the southern part of the starting area. There is a long, lateral platform, just north of the black gate where you entered the ruins. In the east, you'll find a treasure sphere with Gil. To the west, use Mog to uncover the Leaving Gate Seal. Now, head for the gate in the center of the map, adjacent to the pillars. Unlock it with the artefact you recovered near the purge monument and you'll open up Yaschas Massif AF. Let's head there and level up a bit in the crystarium. Main Story Walkthrough: Yaschas Massif, AF Yaschas Massif AF, Enemies: Mandrake, Feral Behemoth, Narasimha, Gandayaks, Gahongas, Uridimmu. I leveled up Serah to a level 39 Ravager, at which point the crystarium expanded for the second time so far. I chose to unlock the Medic Role as my level bonus. I had enough CP left to level her up to a level 4 Medic. Now for Noel. Like Serah, you'll want to level up his primary role, Commando, to level Rather than unlocking an role bonuses or additional roles when the crystarium expands, I increased his ATB gauge again.


At this point, he has five bars in his ATB gauge. This is the maximum you can achieve through the crystarium. The only way to reach the true limit of six is through equipment, which won't come until much later in the game. I then upgraded him to a level five Sentinel with my remaining CP. With that out of the way, talk to the male researcher at the start of the area and he'll supply you with a map of Yaschas Massif. After that, grab the treasure sphere nearby to collect gil. Now, head east. After dropping down the cliff, make your way northwest. You'll come upon a female researcher standing under a lamp post.


Take heed of her warning. Remain within the light to avoid encounters, or run for the light to escape an oncoming threat. Behemoths and the rare Narasimha variant are too great of a callenge for your team at the moment. When you can topple a Behemoth, you'll collect a Behemoth Fang, a key item used in a Side Quest later in the game. It would be a good idea to return when you are strong enough to take on the challenge, as both monsters make excellent additions to your paradigm-pack repertoire, as well. While navigating the area, keep an eye out for treasures along the walls.


In the west, you'll find gil in a treasure sphere. Just north of that is another sphere with 8 Mana Slivers. On the eastern side, you'll find a treasure cube containing the key item, Tablet of Padra. And just north of that, is a sphere containing Mana Bolts. Eventually, you'll run into Chocolina. She has new weapons for Serah and Noel; The Volatile Spark and the Lunar Stinger. I recommend picking them up for substantial boosts to Physical and Magic stats for each character. After you stock up on new equipment and items, continue along the path, heading east. Just after Chocolina is a treasure containing Scars Gate Seal. There are two more treasures that will be on your right; a sphere containing Gysahl Greens and another with Gil.


Take a left at the fork the path to the right is inaccessible at the moment. As you head north, you'll reach the goal marked on your map. You'll be able to purchase items from Chocolina again, but she has nothing new since running into her a minute ago. Unless you need to restock, chat with the girl to the left, but be warned; Initiating a conversation with her leads to a boss battle. Make sure your paradigms are up to snuff. Here's my setup:. Once you are set in that regard, switch to relentless assault to stagger him. When he's staggered, hit him hard. Once he recovers, he'll cast defensive buffs on himself that won't disappear until he's staggered again. Watch out for the Swipe prompt. Unless you switch to SEN SEN SEN, you will incur incredible damage. Mastering the art of reading enemies and managing paradigms is important for moments just like these. Try your best to beat him during the second stagger, or you will have to endure repeating the two-fold stagger sequence again.


Once he's downed, Hope steps in to deal the final blow. After the cutscene, follow Hope. When you come to a halt, talk to the soldier nearby to clear the path ahead. Once you gain security access, feel free to explore the area a bit. There are a handful of treasures to discover. Two of which you won't be able to obtain, but it's good to remember their whereabouts. There are three treasures near the Fal'Cie dock. On the metal scaffolding, you'll find a sphere with three remedies, a sphere with a Carbuncle Figurine adornment, and a hidden treasure cube with the Pathos Jewel Fragment near the Fal'Cie's head that's just out of reach at the moment. You can retrieve it after visiting the Sunleth Waterscape for first time. In the nook just northeast from the Fal'Cie dock, there's a hidden treasure sphere with the Serenity Sachet accessory. Southeast from Hope is another sphere containing a Warding Talisman. In the northeast corner of the same platform, you'll find a sphere containing Gysahl Greens.


Live Trigger "After meeting with me again, Hope seems lost in memories. What should we talk about?. After the LTE, follow hope up the stairs an initiate another conversation with him. He shows off the Oracle Drive, a device that records memories. He then provides you with the Arteface you need to travel time in an effort to solve the paradox and clarify the message contained in the Oracle Drive. Head south, and take the path heading east. Use the artefact from hope to open the gate. Before you take off, there's one last LTE for now. Live Trigger "Noel seems troubled about something. He says it's personal. How should I respond? Finally, you'll head through the gate. Your new artefact unlocks the path to Oerba, in the year AF.


Main Story Walkthrough: Oerba AF Oerba AF, Enemies: Ghast, Chon Chon, Clione, Zwerg Scandroid, Seeker. Upon arrival, itseems that the map is slightly obscured. Head north and examine the timespace distortion. You'll need to solve a few puzzles to unlock the rest of the map. Temporal Rift Puzzle: Crystal Bonds The puzzles are a little different this time around. You'll need to complete constellations by connecting crystals. Each crystal switches between two colors. You can only connect two crystals of the same color. There are no duplicates colors. Tiles no longer disappear after you walk on them. Your biggest enemy is time, but even so, it's not like you need to rush. Keep an eye out for matching colors and if you can't see a crystal with the same color as the one you're standing on, wait for the crystals to shift colors after a few seconds. After the anomolies are resolved the map will open a bit and you'll get the Time's Stardust Fragment. Head north to get 2 Gysahl Greens from a treasure sphere.


You can jump down to the right, but before you do, take a left down the alley to open a treasure sphere containing a power wristband. If you hop off the north wall of this section, you'll land safely below. Look who it is; Chocolina! Explore towards the southeast and you'll find a treasure cube at the top of the staircase within within a building, at the top if the starcase. Open it for the Visions Gate Seal. Beneath the staircase is a treasure sphere containing a map of Oerba. Head north east until you reach another space time barrier. Use the moogle hunt to reveal the timespace distortion. More of the map is revealed. Take a quick left, down the alley near Chocolina.


It forms the shape of a rotated "L" on your map. At the end is a treasure sphere containing a Magicians Mark accessory. Exit the alley and explore to the northwest. You'll find a treasure sphere near the base of a tree containing gil. In the far northwest, theres a staircase leading into the abyss. Moogle hunt there to reveal another time space distortion. As before, connect the dots to escape the void and open up the rest of the map. You'll also be rewarded with the Time's Coral fragment. Head down to the east, open the treasure sphere on your right for three Cie'th Tears. Make note of the gate ahead. Take a left down the stairs leading to the shore. Northwest from the gate is a treasure sphere containing a Librascope. South of that is a a treasure sphere at the base of a tree containing a Hypnocrown.


Run to the far end of the beach and take the stairs in the bottom of the building on the right. There is a treasure sphere with gil along the way. Noel's build is fairly standard as a physical powerhouse goes. I upgraded Noel to a level 52 Commando and level 24 as a Sentinel. Serah on the other hand, can benefit in this battle from the Poison skill, obtained when you reach Saboteur level 9. Her medic role is important in emergency cases, but don't sacrifice Saboteur levels for Medic levels at the moment. Poison will make your life a lot easier and the standard cure will suffice for now. In my case, I made her a level 50 Ravager. I also taught her the Saboteur role and brought it up to level 9. Show her Medic role some love while you're at it. For me, she grew to level I have an Albino Lobo in my party; A rare animal from the Brescha ruins.


I've put him in as my Ravager and leveled him up to level 5 so he can access a few new moves. Paradigm Noel Serah Monster Attrition Sentinel Saboteur Medic Diversity Commando Ravager Medic Delta Attack Sentinel Ravager Commando Combat Clinic Sentinel Medic Medic Entourage Sentinel Ravager Medic Relentless Assault Commando Ravager Ravager. Switch to 2 to begin building the stagger gauge, and heal your party on the quick. When your health is full, switch to 6. Caius' blast wave will inflict a lot of damage, especially when he buffs himself with body and soul.


Switch to 4 or 5 to heal your party, using a phoenix down if necessary. He'll debuff one member with Eye of Bahamut at some point, but you should be close enough to killing him at the point to push through. If not, switch out to a 4 for some relief from Esuna and Cure. While staggered, blast him with paradigm 6. Live Trigger "The paradox is solve and an artefact has appeared. But questions still remain…" A or X B or CIRCLE X or SQUARE Y or TRIANGLE "How much would the artefact sell for? Hop down into the school from the roof to get the treasure sphere below, containing 10 power bolts monster materials. Ride the chocobo back on the beach and use it to hop on the roof of a building, represented by a dark blue rectangle in the middle of the map.


Moogle hunt to reveal a fragment: Graviton Core Gamma. Be glad you found it now, because it's part of a five part fetch quest down the road. For now, head to the white gate. Use the artefact you scored after the battle, and open up Yaschas Massif 01X AF. Live Trigger "Noel is upset about Yeul. He wonders why I don't ask him about her. what should I say to him? Main Story Walkthrough: Yaschas Massif 01X AF Yaschas Massif 01X AF, Enemies: Mandrake, Feral Behemoth, Narasimha, Gandayaks, Gahongas, Spiranthes, Uridimmu. Live Trigger "Yeul said that if you change the future, you change the past. But what exactly does that mean? Around the corner from your starting point, look for the treasure cube on your right containing the Encounters Gate Seal. Head north. At the fork, use the moogle hunt to reveal a treasure sphere containing a pearl necklace. Continue north towards the "Meet with Hope" marker on your map. Halfway there you'll get a cutscene with a Yeul you havn't met yet.


Live Trigger "I met another girl with the same name and face as yeul from the future. What could it mean? Head up the ramp next to his tent. At the top, use moogle hunt for a sphere containing gil. To the right, is a hidden artefact. Again, use the moogle hunt to reveal it. Now, go to the gate in the far south. Before you go, take heed of the two treasures on the map that are just out of reach. One is located behind boxes on the large platform in the northeast section of the map. The other is east of the gate you are headed too. Come back and collect these items after completing the Sunleth Waterscape area when you can toss Mog to retrieve out of reach items. Examine it, and it will turn the recently acquired Mysterious artefact into the Illusionary Artefact, which thankfully you get to keep. This gate will take you back to the historia crux…in a way. You are transported to a lost section of the crux with two locations: Locked Location, Year Unknown, and The Void Beyond, Year Unknown.


Start off by heading to the Locked Location. There are two locations to go from here. The one on the left takes you to a "Locked Location" Serendipity. Head there for the moment. After you realize there's nowhere to go, grab the Casino Ticket from the treasure sphere nearby. That's all you can do here for now. You'll end up in Valhalla, rather, a shadow there of. Open the treasure in the south for a map of the area. Again, sadly, that's all you can do for now. Head back to the Historia Crux. Main Story Walkthrough: Sunleth Waterscape, AF Sunleth Waterscape Enemies: coming soon.


To get to the next location, The Sunleth Waterscape AF, you'll need an artefact from the Bresha Ruins. Perhaps you've grabbed it already, but in case you haven't, there should be an orange [! Use Mog to reveal the hidden artefact behind bars, and take it to the ruins in the south end of the map to open the gate underground. Now, head to Sunleth Waterscape AF. When you get there, Serah has a vision of Snow and runs off. Chase after her. You'll run into Snow, Serah, and a huge Flan, the Royal Ripeness. Better join the fight! Snow will assume the role of Commando, so stagger the Flan with Ravagers and he'll keep the chain gauge from losing its charge. Once he's staggered, switch to a Commando centric paradigm to chip away at his health. The smaller flan at his base will heal him occasionally, though it won't make a notable difference once he's staggered. When the battle is concluded, you'll have to settle for a stalemate, because he is just too powerful to take down for good.


From here on out, you can chose to fight the Royal Ripeness again, or search the Sunleth Waterscape for an alternate means of stopping the Flan. Talk to Snow for a map of Sunleth Waterscape. Open the treasure near Serah for Gil. Head south, purchasing goods from Chocolina if you need to restock. When you reach a fork, take the western route. When you hit the a dead end, a large creature will appear. Everyone hops on its back during a cutscene. Once you regain control, you've got the chance to try out a new moogle ability: the moogle throw. Follow the instructions and toss Mog to collect the three treasure spheres in the area. They are highlighted on your map. You gain a Libarscope, a Silver Bangle, and eight Mana Chips.


Moogle Throw The Moogle Throw allows you to use Mog to acquire distant objects or treasure spheres. Hold down LB or L1 and aim using the right stick. When the target it near the object you're after, tap RB or R1 to toss Mog. With proper aiming, he should return bearing the treasure in question. When you've collected the three treasures, keep an eye out for the Wild Artefact on the left hand side as the beast starts walking. If you look west, you'll spot Chocolina. Take this as your cue to hope off your ride. There is a treasure sphere nearby with seven Vitality Chips. South of Chocolina is a branch that extends over the Flan Parade. Keep your eye out for the vine hanging nearby. Use it to swing as a short cut southwest to solid ground.


Head southwest from there, open the treasure sphere for a Zephyr Ring accessory. Use the Mog Hunt ability to uncover a vine. It will carry you north. Reveal the hidden treasure sphere for a Unicorn Horn. Just north of that is a Frost Ring in another treasure sphere. Return to the platform you swung from a moment ago. There is a gate nearby, but you obviously dont have the right artefact to activate it. Follow Snow up the branch heading southeast. Keep going in that direction until you reach a fork. Head to the right and work your way to the end of the map. You'll see a group of miniflan surrounding an artefact. Engage them in battle, where you'll fight a total of five Miniflan. After you collect the artefact, toss Mog to collect an ember ring from the treasure sphere floating over head. You should venture into the eastern section of the map that we've yet to explore.


If you head down the small section branching to the south, you can find a treasure sphere with Gil. In the distance, to the left of the Gil sphere is a fragment. Toss Mog to collect the Extraordinary Egg fragment. Head back north and continue exploring. There's a sphere containing nine Vitality Droplets. Continue onward. Swing on the vine, then run towards the dead end. When you get there, you'll find another group of Flan protecting an artefact. engage them in battle and collect the artefact. Live Trigger "Snow's friends are still trapped in the pillar.


What should Noel ask him about?? I chose Y Triangle on the PlayStation and received a LTR cube containing a Blue Flower adornment nearby. Head north but ignore the vine and jump down the series of branches to continue exploring the rest of the map. There aren't any treasures to find, but it's best to uncover the map while you're in the area. At this point, the only portion that is left to explore is the area blocked off by the Royal Ripeness. With that out of the way, you can head to the gate. It's marked on your map, west from the artefact's location.


Noel and Serah head back into the Historia Crux while Snow stays behind to monitor the flan and the crystal pillar. Activating this gate unlocks the Coliseum, Year Unknown. When you arrive to the Coliseum you'll be confronted by the Arbiter of Time. Noel persuades him to hand over a fragment, the White Hole Gem. Before you leave, explore the perimeter of the coliseum. There are treasure spheres floating in the distance. Toss Mog to acquire six Power Chips, 10 Potent Chips, seven Power Slivers, nine Power Droplets, and eight Power Bolts. Head for the exit, and use Mog's abilities one more time to reveal a treasure sphere containing the Map of the Coliseum.


Head through the gate and return to Sunleth Waterscape. Now that you're back in Sunleth, take the second artefact you found to the gate located at the northern tip of the map. This will unlock our next stop in the Historia Crux, the Archylte Steppe, Year Unknown. Main Story Walkthrough: Archylte Steppe??? AF Archylte Steppe Enemies: Clione, Chelicerata, Goblin, Testudo, Scutari, Samovira, Pulsework Gladiator, Cloudburst, Red Chocobo, Blue Chocobo, Gancanagh, Microchu. Archylte Steppe Map. Treasure and Points of Interest 1. TS, 2 Remedies 2. TS, 3 Potions 3. TS, 8 Mana Droplets 4. Grimoire Hat Accessory 6. Single Horn Adornment 9.


Phoenix down Gaurdian's Edge Weapon Noel Unicorn Horn Cactuar, Crimson Crystal Fragment, teleport to camp Cactuar, Azure Crystal Fragment, teleport to camp Cactuar, Forest Crystal Fragment, Teleport to lake West Cactuar, Amber Crystal Fragment, Teleport to Camp Cactuar, Summon Gigantuar Battle. Head for the goal on your map. Grab the treasure spheres along the way for 2 Remedies and 3 Potions. There is another sphere containing eight Mana Droplets outside the western entrance to the camp. When you get inside the camp, open the two spheres in the area for gil and a Grimoire Hat accessory. Go to the second floor of the fort and talk to the Hunter with the [!


He'll give you a map of Archytle Steppe. Talk to him a second time for the quest, Goblin Fragment. It seems like a side quest, but it's the only way to earn the hunters trust. Run to the goal-marker in the field and you'll encounter the goblin mob in no time. I faced off against 3 Goblins, a Miniflan, and a Chocobo. It's a large group, no doubt. Pay close attention during battle, you may need to swap a Medic in once or twice. Overall, it's not a challenging fight. Once you've taken care of the Goblins, you discover the Goblin Fragment and earn CP. Return to the Hunter you spoke with earlier. He'll direct you to a female hunter at the bottom of the stairs. She needs help gathering wool from three types of Sheep in the steppe. Head back into the grass and look for herds of sheep. Examine the largest ones in three separate groups to collect rough, thick, and fluffy wool. There are a few cactuars throughout the steppe. The yellow one transports you to the west side of the map, beyond the immediately accessible area.


When you return the Wool, you'll receive the Wooly Stone fragment. It's about time you figure what's goin on with the weather. Talk to the female hunter again and she'll direct you to the weather controlling machine. Having completed these tasks, the hunters trust you enough to reveal the secret to controlling the weather in the Steppe. There is a machine with two levers, and four possible weather conditions. Each setting results in different weather and enemies. Here are the four possibilities:. Weather Conditions Up, Up - Cloudy Up, Down - Rainy Down, Up - Stormy Down, Down - Sunny. There is a boss you have to face in order to reach the gate in the south. You'll need proper weather conditions for him to appear; Apply the Stormy setting on the machine. Down, Up. Before you head southeast, consider this: There is a treasure sphere in the northwest containing a new weapon for Noel.


Head as far northwest as you can, near the ravine that divides the map in the west. In that corner is a treasure sphere in the distance. Toss Mog to collect a new weapon for Noel, the Gaurdian's Edge. Now, head towards the fearsome Faeryl, located in the southeast. When leveling up Noel, I continued to focus on his Commando and Sentinel roles. Since I'm trying to maximize his physical attack, I leveled up his COM role on the larger nodes in the crystarium to utilize the Commando Bonus. I leveled up to a level 69 commando and a level 38 sentinel. When the crystarium expanded, I chose the "COM Bonus Boost II", and, "Increase Accessory Capacity by 20". Focus Serah's points om her ravager and medic roles. I raised her to a level 64 ravager and a level 34 medic. For her crystarium expansions bonuses, I went with "Increase ATB Gauge", followed by "Rav Bonus Boost".


Paradigm Noel Serah Monster Relentless Assault Commando Ravager Ravager Consolidation Sentinel Sentinel Medic Combat Clinic Sentinel Medic Medic Diversity Commando Ravager Medic Diversity Commando Medic Ravager Cerberus Commando Commando Commando. Whenever you see him ready the Megaton Charge switch to Consolidation 2 as quickly as you can to increase your defenses. Then, switch to Combat Clinic 3 to heal your team, and back to Relentless Assault to continue charging the chain gauge. Once he's staggered, switch to Cerberus 5 to finish him off. Now that Faeryl is dead, collect the Black Hole Gem Fragment and return to Sunleth Waterscape.


The Royal Ripeness is no longer at his former glory, but Snow needs your help finishing him off. His chain gauge will fill up much quicker this time around. If he is able to poison your team prior to becoming staggered, switch to a paradigm with a Medic for some relief via Esuna. With your help, Snow's accomplished his goal of preventing the destruction of the crystal pillar at the mouths of the Flan horde. Then, he fades into time, leaving Serah once again. Run towards the artefact in the distance and toss Mog to retrieve it. Head for the gate marked on your map. When you get there, the Mysterious Artefact will activate the gate and you'll receive the Restoration Artefact. Main Story Walkthrough: Academia AF Academia AF, Enemies: Ghoul, Taxim, Nelapsi, Koboldroid Yin, Ghast. Academia AF is an exercise in frustration. When you first arrive, you'll have to fight a group of Cie'th. Chances are they'll go down without too much of a fight.


The problem is, you'll experience about a million of these battles. At this point in Academia, they are near impossible to run from, and you earn nothing from these fights: No CP, no gil. With that in mind, don't deviate from the goals identified on your map. You can explore the map in a safer point in Academia's timeline. Treasure spheres appear in the same place with the same contents throughout time. The only exception is with treasure cubes, which appear only during a particular year. Start off heading east. Change the direction of the ramp at the nearby terminal. Head up to the next level and pay attention to the security barriers in the area. Next, grab the Map of Academia at the orange terminal after the alert cut scene. Speak to Miss Horizon, located in the same alley as Chocolina. Grab the Farewells Gate Seal in the treasure cube nearby.


Check out Chocolina's new weapons for Noel and Serah. Restock any other items you may require while you're at it. Head through the security gate to the right of Chocolina, then the next, guarded by three Koboldroid Yin. Once they're defeated, continue towards the goal marked on your map. You'll run into a Fencer guarding the next barrier. As you get close, you'll auto battle a group of Cie'th along with one Taxim, a Cie'th that likes to wound your party. The battle isn't too challenging, just make sure to focus your efforts on the Taxim early on. Once Caius appears, you need to follow him across the map, all the way on the other side of Academia. Navigate your team over there as best you can; Academia is a confusing mess of alleys and corridors, some obscured by the map due to multiple levels. When you get close to the southwest corner, just before the blue escalator, level up in the crystarium and setup paradigms before you continue. Focus on Noel's ability as a Commando but make sure Serah is growing as a Ravager and a Medic.


There's a boss waiting for you just after you walk off the escalator. If for some reason you reach the boss encounter before you get a chance to level up, you'll be given another chance to do so, should you lose the fight the first time around. Paradigm Noel Serah Monster Tri-Disaster Ravager Ravager Ravager Relentless Assault Commando Ravager Ravager Cerberus Commando Commando Commando Tortoise Sentinel Sentinel Sentinel Solidarity Commando Sentinel Medic Consolidation Sentinel Medic Medic. Zenobia Summons three tentacles initially, Vaballathus A-C. They like to cast Fog, Deprotect, Cura, Ruinga, Onslaught, and Shuffle, the last being a series of attacks that inflicts Wounds on your team.


Luckily, they stagger quite easily with magic and once they're all dispatched, you can finally start your assault on Zenobia. Continue to use Tri-Disaster to quickly fill up her chain guage. As usual, switch to the Cerberus paradigm to inflict as much damage as you can when she's staggered. If you fail to defeat her during the initial Stagger, she'll resurrect more tentacles than before when she casts Defensive Stance; Six, to be exact. This is when Shuffle becomes a little more intimidating. Cinematic Action Sequence Xbox Up, Left, Right, B, Right, Tap A PlayStation 3: Up, Left, Right, Circle, Right, Tap X. After the cut scene, take your new Tower Artefact to the gate marked on your map, northeast from your location.


Grab the treasure sphere along the way to collect gil. When you head through the gate, you'll unlock Augusta Tower AF. Main Story Walkthrough: Augusta Tower AF Augusta Tower AF, Enemies: None. At the start of your time in the tower, examine the terminal in the southwest corner of the room. After a brief cutscene, you'll be able to explore beyond this small office. Take a left, and enter the first room that appears, again, on your left. Access the second terminal on your right when you enter the room. You'll be asked to choose one of four, four digit number sequences.


Pick, "". After a cutscene, you'll be granted access to the rest of the floor. You'll also receive the Map of Augusta Tower. Exit the room, take a left, and open the treasure sphere at the dead end for Gil. Run clockwise along the outer ring and you'll spot Caius in the distance. Continue going 'til you reach another dead end and a treasure sphere with 2 Remedies. Toss Mog across the gap for another sphere containing a Librascope. Enter the office behind you to reach the inner ring. If you head to the dead end on the left, you'll find a Wild Artefact, ripe for the pickin'. Software Images icon An illustration of two photographs. Images Donate icon An illustration of a heart shape Donate Ellipses icon An illustration of text ellipses.


Search Metadata Search text contents Search TV news captions Search archived websites Advanced Search. Final Fantasy XIII Guide Scan Item Preview. remove-circle Share or Embed This Item. EMBED for wordpress. com hosted blogs and archive. Want more? Advanced embedding details, examples, and help! Topics magic , imm , stagger , chain , damage , strength , drop , physical , lightning , status , rare drop , normal drop , drop chance , archylte steppe , imm imm , devastating physical , delivers devastating , role level , relentless assault , status ailments Collection strategyguides Language English. plus-circle Add Review. There are no reviews yet.



Final Fantasy By Mogg Posted: Apr 3, am. Final Fantasy XIII-2 Walkthrough by Mogg In This Article. Final Fantasy XIII-2 Square Enix. Dec 15, ESRB: Teen. Check out the release trailer for another look at the action RPG. If you already own Biomutant on PS4 or Xbox One you can upgrade for free and transfer your old save files and achievements. Lies of P - Gameplay Reveal Trailer Check out the latest trailer for Lies of P to see gameplay, enemies, and more from the upcoming action game. Set in the Belle Époque Era, Lies of P puts a dark twist on the well-known classic Pinocchio. Awakened by a mysterious voice, Pinocchio must find a way to save the city of Krat from being ravaged by puppets. Pinocchio, with its special heart, learns how to become a true human by lying. Rewind Theater - Assassin's Creed 15th Anniversary: Leap Into History. The Last of Us Part 1 - PS5 vs PS4 vs PS3 The Last of Us Part 1 on PS5 has now arrived! Is the Last of Us Part 1 on PlayStation 5 that much better than the PS3 or PS4 Remake?


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Walkthrough,Introduction

Learn how to level effectively in FFXIII-2 here! Includes a downloadable chart (PDF) with my recommended method. Final Fantasy XIII-2 Fragments locations guide by hrace In our Final fantasy xiii-2 the complete official guide pdf free download Start your review of Final Fantasy XIII The Complete Official Guide This book is so organized! It has many specific Final Fantasy XIII-2 Walkthrough Please note that the details below reflect the time and playthroughs required to get all the Achievements in this walkthrough. Walkthrough Piggyback Strategy Guide of Final Fantasy XIII-2 for the Xbox and PS3. Scan originally done by Pezbear and edited by ZG PDF download. download 1 file. SINGLE PAGE PROCESSED JP2 ZIP download. download 1 file. TORRENT download. download 11 Files download 7 Original. SHOW ALL. IN COLLECTIONS. Folkscanomy: Games. Folkscanomy: A 11/05/ · In this Final Fantasy XIII guide you will find some detailed description about how to handle with all main quests that are appearing in the game. In addition you will be able to learn 19/02/ · In Final Fantasy XIII, most of mankind lives on Cocoon under the protection of the fal'Cie. The land below over which Cocoon floats, Gran Pulse, is said to be hostile, dangerous ... read more



If you miss the command, his hand will come smashing down on you, resulting in modest damage. You can focus your CP toward a primary role or mix and match between multiple. Atlas Weakened. Behind the stone rubble here is a hidden Onyx Crystal. After the cutscene, follow Hope.



Directly to the right of your starting position is the hidden Giant Egg and CP. When infusing additional passive abilities, the most recent one is replaced, unless it is maked with a yellow lock icon, indicating final fantasy 13-2 walkthrough pdf download status. Down, Up. Fragment Type Mutantomato Fragment Story Extraordinary Egg Hidden. The crystals will shift between colors. The Last of Us Part 1 - PS5 vs PS4 vs PS3 The Last of Us Part 1 on PS5 has now arrived!

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